![]() ![]() I would recommend that you leave those places alone. Of course that does not help you outside the settlements. It pretty much allows you to scrap any object in Workshop mode, which is not tied to PreCombined meshes. If you want to remain at safe side, then you could use Extra Object Selection from Place Everywhere. If you end up deleting PreCombined meshes or objects, then you risk getting performance issues from both broken PreCombined mesh loads and PreVis loads. It unloads objects that your character couldn't see behind solid objects, making it so that only relevant objects are being loaded. This will affect to your game, because now it will load all objects in those cells as separate NIFs, instead of one big chunk NIF. If you go around deleting objects that are part of PCMeshes, then you will break them. ![]() System merges several smaller NIF-files to get loaded as one NIF-file. Game uses PreCombined meshes, to allow itself to load more. It depends entirely what sort of objects you are deleting. ![]()
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